Iowa State University Game Development Competition

What is ISUGDC?

The 2010-2011 Iowa State University Game Development Competition offers students a chance to put creativity, technical knack, and business sense together into creating a complete digital game. Teams enter their games into one of three categories: PC/console, mobile/browser, or serious. At the end of the academic year, in spring 2011, teams will present their games in person to a panel of judges who will choose the top three games in each category. Cash prizes are awarded.

This competition was made possible by a grant by the Motorola Foundation.


The 2010-2011 Game Development Competition is officially over. Judges Nate Sumsion of Disney Interactive, Andres Reinot of 8monkey Labs, and Brian Mennecke of the ISU College of Business have selected our winners. All told, 15 teams presented on Exhibition Day, with 79 individuals involved. Thanks to all who participated and stay tuned for future offerings!

News & Updates

Thinking Worlds

Caspian Learning has donated licenses to their Thinking Worlds rapid 3-D game authoring software.

October Workshop

Developer Chad Kilgore and designer Denise Bacher of High Voltage Software will present on their industry experience on October 11 at 7 PM in 1210 LeBaron Hall. Note the change in venue from our previous workshop!

Game Development Course

Dr. Steve Herrnstadt will be offering ArtIS 409/509, a course for credit on game development, in spring 2011 to students registered for the game development competition. Follow the mailing list discussion for more details.

September Workshop

8monkey Labs, developers of Darkest of Days for Xbox 360 and PC, will kick off the competition on September 8 at 7 PM in 2245 Coover Hall.

University news release